A massive amount of the stuff I’ve been playing has been from the itch.io racial justice bundle, and there’s a lot of stuff that for whatever reason, either never grabbed me, or I didn’t feel like writing a full article about. So here are three of the things that were just sorta “Meh” to me, but might be your cup of tea. Or not. Maybe they’re just kinda lousy.
You have a team of robots. Control them with a robust visual programming languages. Solve challenges with them. I did the tutorial, got through a few levels, and just sorta dropped it. Nothing about it really grabbed me, or made me super interested. I found myself just spamming the same sets of AI over and over, and then tweaking them if they lost, then just spamming them again. For games like this, I feel like the moment that really sells the game is where you try to get some sort of tricky or clever plan to work, and you pull it off. I never had one of these with Gladiabots.
For some reason, when I downloaded it, this game was like four gigs. I’m torn between calling it Instagram Filter Simulator and Acid Trip Simulator, but since I’ve never actually done acid, I’m just gonna call it Instagram Filter Simulator.
I do not know why you would play this. It’s trippy without purpose or rules, and by the end felt like I was having a headache. If you have to run a Call of Cthulhu game, and have no idea how to describe things that are unseeable, this might be a decent placeholder. Otherwise, I’d say skip it.
Bestiary is far more “experimental writing prompt” than game. Look at semi-randomly generated pictures of monsters. Write something down. Rinse, repeat. That’s it. It’s amusing for like 5 minutes, but after that, feels pointless.