So, I got the chance to compete with the Omegathon last year, but before I talk about that, I’d like to tell a quick story.
A long time ago at this point, I had a friend who loved the musical Hadestown. I’ve never seen the whole musical, but there’s a line from it stuck with me far after we’ve fallen out of contact, and I can no longer quite remember them as well as I’d like1.
And it’s this.
But that’s just how the story goes.
Much like the story of Hadestown, I already know how this story ends even before writing this.
I did not win the Omegathon2.
This is that story.
It’s arguably less timeless then that of Orpheus.
I still think about it and that friend a lot. Perhaps more then I’d like to admit.
Prologue
Now that we’ve gotten that somewhat grimmer then expected opening out the way, lets talk about the Omegathon! It’s an event that takes place at PAX where a set of random attendees are selected to compete across all the days of the show in a set of single elimination games. The winner gets $3000, and the runner-up gets to compete in the Omegathon the next year.
PAX East is also a little special in that it’s all teams of two, which means that one of the first things I want to do here is introduce my kickass teammate, @shiraffetopus.
As such, something really important I want to note going forward is that while I’ll be purely speaking about my experience, and my thoughts, there was ZERO chance that this run got as far as it did without her as a teammate. I’ll also be introducing a few other key folks in the journey as we reach them.
Act 1 – F-Zero X – Thursday
The first game was F-Zero X, a game that technically was released when I was alive, but not much else. As such, I’d never played it or another F-Zero game at all before.
I would like to tell you that with this information, I practiced F-Zero X hard for the month prior to the event, mastered the game, cleared all the expert difficulty stages, and came in ready to compete.
Unfortunately that would be lie. I spent the last month playing Blue Prince, Skin Deep, FragPunk, and a bunch of other games all of which were not F-Zero X. I did download the game off the Nintendo Online, and play a bit, but I mostly sucked.
Fortunately, as noted above, this is a team tournament, and so I had a teammate in Shiraffetopus. And unlike me, she had been practicing.
Of course the spirit of the Omegathon is to always spice things up just a little bit, and as a result, this wasn’t going to be any old F-Zero X race.
No, this was on the F-Zero X Japanese exclusive expansion pack, with a custom course made just for the Omegathon. And in addition to that, we had a choice of driving either in tandem, each player having a hand on the controller, or switching off between laps.
After some quick discussion and evaluation of our options, we decided that it would make more sense to have Shiraffetopus drive the first and third lap, as she was the much stronger player of the two of us, and to have me… just mostly try not to crash during lap two.
I did my job, I did not crash, and we made it to round 2!
Act 2 – Push Me Pull You – Friday
After reviewing my non-contribution of Day 1, I was determined to not let that happen again. As such, the next day I pulled out my chunky gaming laptop, a pre-COVID purchase from when I still traveled for work, downloaded Push Me Pull You, plugged in a controller, and realized that I needed at least one other person to play with. After a few postings across the various PAX discords, I was able to find another Omeganaut who was also looking to practice, and we ground out a few rounds.
We also managed to get a few rounds in as a team, so I was feeling fairly confident, and that confidence was mostly well placed! We managed to shred our opponents, and so I sat down feeling very satisfied with myself.
Then the next match of Push Me Pull You happened.
As a side note, I’m finishing up some of this several months later, so I apologize for any mistakes here, but I believe the next match was Guys Being Dudes vs Party in the USA.
And just… holy shit.
Had these two teams been matched into literally anyone else, myself and Shiraffetopus included, it would have been a bloodbath. They were far and away the strongest of anyone else who played that day. I did not think of Push Me Pull You as a solved game, but it turns out if you have the right coordination and tactics, you can absolutely just play in such a manner that once you set up, your opponent can do nothing to stop you.
It was mildly horrifying.
Did I mention that whichever of these teams won would end up being our opponents for the next round?
Act 3 – Wavelength – Saturday
Saturday’s game was Wavelength, a fairly well known party game that I had never actually played before. I’ll go over briefly how it works, before I go over the strategy me and Shiraffetopus used to squeak past this round.
Wavelength’s main component is a dial with a set of scoring zones. The dial is spun randomly, and then hidden. A card is drawn with two polarities and one player has to single to their teammate with a single word clue where to place the dial.

Enter Stage Right – ?????
I’m gonna call this person ?????, because I have no idea if they want to actually be named. If they do, I’ll have to rewrite this section, but I suspect they don’t.
I asked them at one point if they would have done the Omegathon with me, and they responded by saying that “Being up on stage in front of people playing a game is my version of hell”. Anyway. ????? is very good at games, is a friend of mine, and had played Wavelength before, and they had a theory about the game.
In their mind, the primary problem with Wavelength is one of alignment of scale. Lets say you pull a card that reads “Hot/Cold”, and the dial is set to the far left, so very cold. I might say Antarctica, because that’s the coldest place on earth, but you might think that I mean only somewhat cold, because of the vacumn of space is much colder.
This is the alignment problem.
What ????? had Shiraffetopus and I do before we played was agree on a “scale” to use if we got clues or questions that we didn’t have a good reference for. And that scale was Pokemon, as it was something we both had a shared interest in.
And this meant that when we found ourselves with what might be the single worst card ever made, “Push Me/Pull You”, I gave the clue of Ivysaur, keeping us in contention with a perfect guess from Shiraffetopus. This was followed by Shiraffetopus also nailing a guess on our opponents “10 Minute Game/10 Hour Game” to win us the round, and push us into the finals.
Act 4 – Killer Queen – Sunday
The final game of the Omegathon is a secret, up until the last moment. And when it was announced as Killer Queen, I was ecstatic.
See, I’ve actually played a fair amount of Killer Queen Black, the not-quite-sequel to Killer Queen. Not a huge amount. But as the only person on the team who had played before, I thought I had a pretty good shot at winning the game, as I’d be familiar with the strategies and tactics.
A few big wrenches would immediate be thrown into the plan though. First up, both teams were granted a backup player in the form of a someone far, far more familar with Killer Queen then I was:
Jyro, one of the developers on Killer Queen, and Daphane, a professional Killer Queen player3.
Secondly, it turned out that despite my initial confidence, there were large number of differences between Killer Queen, and Killer Queen Black. This included mechanics, tech, and movement of units, and how killing units worked. Not super important if you’re playing a game casually…
Somewhat more important if you’re playing for $3000.
After some discussion, my plan with Shiraffetopus was pretty simple. I would play the Queen, we would call up team members from the audience, and we’d go for a more aggressive military victory. Our plan was to try to crush our opponent before they had time to get more familiar with the controls.
It almost worked.
We managed to take game one and two with some fairly aggressive positioning. I was feeling pretty good about things.
And then we lost game three.
And game four.
Game 5
After game 4, I called a quick huddle, and asked for everyone go for a pure military victory. Given that we’d previously had pretty good luck with pulling that off, I figured that if we put everyone onto warriors, and aggressively chased the queen, we might have a chance before they outplayed us.
Unfortunately for us, they took a strong economic lead, and I didn’t do an effective enough job of controlling the gates. With two berries left and both of us on our last life, we boxed in their Queen, and I went in for a clash.

One of the core mechanics that Jyro explained to us beforehand was how combat works. In Killer Queen, the higher unit will always kill the other unit if the attack connects.
In some sense then, in this exact moment, I lost the Omegathon to a height difference of about six pixels.
But y’know, not quite.
The reality of though is this: I didn’t have to go for this Clash.
I could have been more aggressive earlier in the game, or tried to do zone control purely for our side of the map.
I could have done something other then call for the military rush I asked for, and that my teammates delivered on.
Dragula Slammers won because they forced us into a position where I took risky play to try to avoid certain defeat, and still failed.
And that’s how I got second place in the 2025 PAX East Omegathon.
Epilogue
I don’t like losing. I don’t think anyone who plays games really does.
That said, losing in front of a crowd of hundreds of people on a massive stage is still a bit of a new one. In order to finish out this writeup, I’ve had to watch myself fail over and over on Twitch.
It is a deeply novel experience.
That said, second place gets to compete again. So, next year, I’ll be back. This was still an incredibly fun experience, even if I got so close only to miss out on being a champion.
I also want to offer some small quick thoughts on strategy, what worked well, what worked less well, and what I’d do again.
- Play every game beforehand! It doesn’t matter if it’s for five minutes. It doesn’t matter if it’s with the wrong controller. Do whatever you can to play the game beforehand. Any experience will go further then no experience.
- Strategize with your teammate! A bad plan well executed is better then no plan at all. The Omegathon at East is a team game, and you can’t win without your teammate.
- Expect the unexpected. If you can try to figure out what the twist will be for a specific game, or at least be prepared for the twist, it’ll help when it comes up.
- Play it out, even if you think you’re losing, or don’t think you can win. The reality of it is this: You don’t need to be better then everyone else. You just need to be better then your opponent for just a few moments. Comebacks can happen, and you might not ever get another chance to compete in the Omegathon.
So just give it your all and see what happens.
That said, if you happen to get picked next year, I am going to do my best to crush you.
- If this post at any points seems a little melodramatic, it’s because I wrote the majority of it last year immediately after losing, then spent several months just sorta sitting on it. Today might be the last day it’s relevant, so I figured I’d just put it out there, and call it a day. ↩︎
- If it’s not obvious, I don’t like losing. I don’t like it one bit. The best way I can put it is this: I can (and do!) lose gracefully, but inside it tears me up a bit, and based on discussions with friends, more then most folks. ↩︎
- So, I don’t know that Daphane plays Killer Queen exclusively as a job or anything, but she was introduced to us as a pro, and calling her a “semi-pro/high level player” seems to somewhat understate the achievements of the person who is going to straight up butcher me in the next 30 minutes. Spoilers, I know. ↩︎









