Card City Critters – Boston FIG Thanks

Wow.

I have a lot of things I want to say, but I think I want to start with the most important one, and that’s an absolutely massive thank you.

Thank you to Boston FIG for putting us in the showcase, and an extra special thank you to Joshua Chin, who graciously accommodated our requests for extra tables to station NPC’s at, and letting us hide cards around the venue.

Thank you to our friends Lucas, Sukie, and Tyler who helped us run Card City Critters. Without your help as NPCs, hiding cards, repacking decks, and doing booth setup and breakdown, none of this would have been remotely possible.

Thank you to my co-designer Max Seidman, who has taken a two sentence idea that I had 3 years ago, and worked to turn it into an actual game that can be played, while I’ve puttered about drawing goofy monsters, and designing a few cards.

And most of all, thank you to everyone who stopped by the booth try out the game! Whether you just tried a demo, took a starter and went off the challenge the gardener and drake master, or were one of the six players to make it all the way through to challenge and take down the magnate, thank you so much for playing.

I’ll have more to say over the next week, and some thoughts about what worked well, and what didn’t, and a million other changes, some big and some very small as a result for the feedback we got, but right now, just thank you!