Super Animal Royale

It’s 2D Fortnite for Furries. If you like any of the words in that sentence, you should probably try it, since it’s free.

Sometimes when I write “reviews” for this blog, I feel obligated to play a given amount of a game, or reach a certain threshold before I give my verdict. Then games come along that remind me that I write these articles because it’s fun, and also because when I’m asked “What do you do for fun?” “I write a blog,” is a more adult answer than ,”I think about Pokemon cards.”

The astute reader may note that for a Gametrodon review, it’s taking me a long time give my thoughts on the game, the mechanics, or if I even like it, but surprise! The actual summary was in the excerpt all along.

Super Animal Royale is 2D Fortnite for Furries. It’s free, you can download it here, it’s on Steam, and it’s generally pretty fun. There’s no pay to win bullshit or gacha, though there are a bunch of cosmetic microtransactions.

Is this enough? Can I now go back to wishing that Champion’s Path boosters were less expensive, and wondering why Shiny Charizard V is $400 dollars?

No? I should talk more about the game? Fine.

Part of the reason I don’t have too much to say on the game is that with a few exceptions, there’s nothing here I haven’t seen before. That shouldn’t take away from the game’s quality and polish, but all in all, you have a tiered weapon rarity system, a battle royale where you drop from a giant flying vehicle, a few different game modes, and a battlepass/exp challenge system that might have been copied straight from Fortnite.

Okay, so outside of all of this, the game does one VERY interesting thing that I haven’t actually seen before, and actually makes me think that more games should steal this system: the way it handles healing/health power ups.

In Super Animal Royale, you have a great big health jug. Instead of having bandages or potions, any health juice you pick up just goes into the jug. When you want to heal, you drink from the jug.

And that’s it! No more having to carry around 100 potions. No more having to figure out if you should carry 5 bandages or one Med kit, because the Medkit heals more, but can only be used once, and the bandages can be used on smaller wounds, but are much slower.

Instead, whenever you run over juice, it gets picked up, and added to your health jug.

I think more games should do this. Screw fiddly potion management. Just let me stuff all the healing items I pick up into my great big heal box, and whenever I need healing, I just take a big sip. It’s like Jungle Juice but for liquid bandaids.

Look, I don’t have too much else to say on the game. It’s free. It’s more or less Fortnite. If the screens looked interesting, or if the game looked fun, just go download it and play it.

PS: We streamed the game a bit. And by we, I mean me and another friend who I work on random projects with. You can watch it here if you want to know more about what the game plays like.

PPS: Oh, and the game has bots, which is something everyone who makes battle royales at this point should just do. Keeps the matchmaking time down, and means that even suckers like myself can get kills.

Fall Guys: Ultimate Knockout

Because Mario Party isn’t rage inducing enough on it’s own.

If you’ve seen Twitch at all recently, you’ve probably seen Fall Guys. If you haven’t, allow me to summarize it for you: imagine a battle royale game, but instead shooting each other death as teenagers, you’re all happy jelly bean blobs competing in Mario Party style mini-games to be the last person standing.

It’s simple, cute, and amusing, even if it isn’t particularly deep. Some of the mini-games are fun. Some of the mini-games are not as fun (looking at you Perfect Match). Some look like complete bullshit, but actually have some strategy like Tip Tap Toe.

Most the games are at least enjoyable, and the fun primarily comes from watching other players be launched, whacked, and otherwise smacked around, and also by being a winner. There are a few game modes that are legitimately great, like Hex-A-Gone, a multi level Tron style mode, where the last person to fall all the way to the bottom wins. Most of the team mini-games, like Soccer, Egg Collection, and Ball Rolling are also enjoyable.

When I was first writing this post, I actually had a bit where I was going to go into the worse game modes, and tear them apart a bit, but then a funny thing happened: see, with the exception of Perfect Match, most of the game modes are pretty good when the servers aren’t massively lagging. One particularly awful game, Tail Tag, is actually really fun when things like hit detection and stuff actually work.

I think Fall Guys is a ton of fun, and worth playing, but I have a few caveats to that statement. First off, I suspect there is a large section of individuals who just won’t have a good time. If you already hate stuff like Mario Party, or WarioWare, or just battle royale style games in general, you might wanna pass on this one.

Secondly, Fall Guys is a lot more fun with a friend. If you can get even one other person to play with, each game becomes less of a solo deathmatch, and more of a fun mess as you work against and root for each other. I had a lot of fun with the game on my own, but it’s undeniable that the joy of the game is dampened when every other character you beat or get beaten by is anonymous.

Fall Guys is $20 on Steam, and while it does have micros, they’re purely cosmetic, and not for anything you can’t get anyway.

Fall Guys will not cause you to look inward. It will not grant you peace, or force you to confront deep seated fears. But it’s fun. And when you are launched into space, or toppled into the void right as you jump because some rando grabbed you for absolutely no good fucking reason, it will give you something to be angry about other then the unmitigated nightmare that has been 2020.