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Chico’s Rebound
Chico’s Rebound offers a bunch of interesting twists on Breakout, but is somewhat hamstrung by it’s basic controls.
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Indie Games Night Market @ PAX Unplugged
I had a skeleton of this article written up before last night. I figured it would be a fairly simple thing to fill in a few details, double check some numbers, get some quotes and call it a day. Less than 37 minutes into the Indie Games Night Market, there were still hundreds of folks…
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PAX Unplugged 2024 – Day 2
It’s the second day of PAX Unplugged! This meant that I actually had time to attend some of the meetings that I’d set up yesterday, starting with a demo of Obscurids! Obscurids As a game, Obscruids can be described as an attempt to fix all of the problems with Magic: The Gathering’s commander format. Mana…
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PAX Unplugged 2024 – Day 1
Woof. It’s just around 4:00 PM, and everything is in a bit of haze. Maybe it’s the hours on the con floor, or maybe it’s the 5 hours of sleep. It’s been a good event so far, if busy. PAX Unplugged actually sold out for the first time this year, but it hasn’t felt too…
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SolForge Fusion
Before I talk about SolForge Fusion, I want to talk about SolForge. SolForge was its predecessor. A digital-only card game that lived a brief 4 years, and then died. We should talk about why. SolForge never had a problem being fun. Its core mechanic was, and remains, brilliant and simple. Here’s how it worked. In…
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