• PAX East 2025 – Day Three Quick Thoughts

    It’s day three, and I’ve somehow managed to make it to the finals of the Omegathon. That fact is starting to become mildly overwhelming, but for now I’m gonna focus on other things before it becomes all consuming. Anyway, day three. I took today pretty slow. After showing up and looking around for a bit,…

  • PAX East 2025 – Day One and Two Quick Thoughts

    Long time readers will know that I do daily writeups and wrapups of what I saw, and what I played during conventions. Unfortunately, I’m a bit busier this year than I normally am. So allow me to offer a brief and undetailed account, written in a mild fugue state, just around midnight of day 2.…

  • Skin Deep

    I like Skin Deep. I like it more than Quadrilateral Cowboy, the previous title by BLENDO Games. I wouldn’t have mainlined thirteen hours of it over two days the day it released if I didn’t like it. If you like weird indie stuff, and find yourself interested by an immersive sim where you save cats…

  • The Player Experience of Puzzles in Blue Prince

    I was gonna put this in my Blue Prince write-up, but it’s kind of its own thing, so I’m pulling it out real quick. While playing Blue Prince I wasn’t hitting the same wall of frustration I’ve hit with other puzzle games like Type Help or Return of the Obra Dinn, or even things like…