-

This Way Up: When Maps Go Wrong (And Why It Matters) – Book Review
Read more: This Way Up: When Maps Go Wrong (And Why It Matters) – Book ReviewI guess I’m doing book reviews for a bit. Look, at least some of these books will be about games, so at least that helps. Not this one though! This Way Up: When Maps Go Wrong is a (generally) non-fiction book by Jay Foreman and Mark Cooper-Jones, who are better known for their Map Men…
-
The Player Experience of Puzzles in Blue Prince
Read more: The Player Experience of Puzzles in Blue PrinceI was gonna put this in my Blue Prince write-up, but it’s kind of its own thing, so I’m pulling it out real quick. While playing Blue Prince I wasn’t hitting the same wall of frustration I’ve hit with other puzzle games like Type Help or Return of the Obra Dinn, or even things like…
·
-
TowerFall
Read more: TowerFallDo you remember the Ouya? The Kickstarted Android console that cost $100 ($140 adjusted for inflation) and was never a commercial success? The one that released 12 years ago? No? You don’t? Oh. Okay. Well, it was sort of a thing. Not a “thing” thing, but boy did people like talking shit about it, and…
-
FragPunk
Read more: FragPunkWikipedia says that Chess has been around 600 years, which coincidentally is the same amount of time I would need to play it to really review it. When a game is popular enough and played at a high enough level, I don’t think there’s much point in critiquing it as tourist, unless you’re specifically trying…
·
-
Super Battle Mon
Read more: Super Battle MonSuper Battle Mon is a sort of micro-TCG, where decks are 7 cards (10 total if you have a sideboard), games are 6-7 minutes long, and you can play without a table. More on that last one later. I quite like it! It’s also in the middle of a crowdfunding campaign for a pair of…
