Tiger and Dragon my favorite game Oink Games has published. It’s also my favorite game with Dragon in the title that I’ve played recently. (The other two in that category are Dragonwood, and Dragon Castle.) It’s stayed entertaining even after playing 8 or so times, and is relatively simple.

Tiger and Dragon is sort of a trick taking game played with a set of numbered domino-like tiles, for 2-5 players. The group I’ve played with likes it best at four players, but I personally also really enjoy it with three players.
Here’s how a round works. Each player takes number of tiles based on the number of players, with the starting player taking an extra tile. Then the starting player places one of the tiles from their hand, as an “attack.” Going clockwise, any player can play a tile that matches that number to block. If they do, they then become the attacker, and choose a domino to play, and the process repeats.

But if none of the other players choose to block, and it cycles back around, the original attacker gets to place a single tile from their hand face down, and then attacks again.
The goal of the round is to be the first player to empty your hand. Whoever does so scores points based on the battlefield in use. Battlefields modify the games scoring rules, and the first player to get 10 points wins.

The strategy and fun of Tiger and Dragon comes from how the tiles are numbered. Each tile has the same number of copies as its value. There’s a single 1-tile, two 2-tiles, three 3s, and so on all the way up to eight. There are also two special tiles, the Tiger and Dragon, which we’ll talk about in a moment.
But let’s say another player attacks with a three, and you have a three in hand. You can block with that three, or you can decide to try to hold the three, and force another player to block. If another player blocks with a three, you now have the only three. This means that when you attack with the three, it will likely cycle the entire table, letting you play an extra tile for free.
Unless of course someone plays the Dragon.

The Tiger and Dragon are spoiler tiles. The Tiger can block any even tile, but be blocked by any even tile. The Dragon does the same thing, but for odd tiles. This makes them the strongest defenders, and the weakest attackers.
The end result is a very fun game of bluffing and hand management, that I highly recommend, and hope gets restocked at some point in the future. (I guess you could buy it off Amazon.)
I heavily recommend Tiger and Dragon. It’s incredibly repayable, has a fantastic level of planning and bluffing, and is just generally a very fun game.
Author’s Note: Apparently Tiger and Dragon is based off an old Japanese game called Goita from 1860. The amusing part of this for me is that the apocryphal designer of Goita has a Board Game Geek page, which for some reason I find very amusing.