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Grump Week – Moon Colony Bloodbath
Read more: Grump Week – Moon Colony BloodbathIt’s been a little bit since I’ve written about any board games. Not because I haven’t been playing any, but because I’ve mostly been playing old favorites (hello Tiger and Dragon!) or games I don’t think anyone needs me to review (hello 7 Wonders!). That said, a newer game has managed to sneak its head…
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An Interview with Jongwoo Kim, Creative Director of Lucifer Within Us – Part 4
Read more: An Interview with Jongwoo Kim, Creative Director of Lucifer Within Us – Part 4This is final part of a series from an interview with Jongwoo Kim, the creative director of Lucifer Within Us, a unique mystery game. To read our writeup on the game, click here. To read part three, click here. Headcanon, Scalpels, and Lessons Learned Fritz Wallace: One of the things I mentioned in the writeup…
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An Interview with Jongwoo Kim, Creative Director of Lucifer Within Us – Part 3
Read more: An Interview with Jongwoo Kim, Creative Director of Lucifer Within Us – Part 3This interview is part three of a series from an interview with Jongwoo Kim, the creative director of Lucifer Within Us, a unique mystery game. To read our writeup on the game, click here. To read part two, click here. Technical Troubles of Transforming Time Fritz Wallace: Lucifer Within Us has an incredibly unique timeline…
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An Interview with Jongwoo Kim, Creative Director of Lucifer Within Us – Part 2
Read more: An Interview with Jongwoo Kim, Creative Director of Lucifer Within Us – Part 2This interview is part two of a series from an interview with Jongwoo Kim, the creative director of Lucifer Within Us, a unique mystery game. To read our writeup on the game, click here. To read part one, click here. Making Murder Mystery Mechanics Fritz Wallace: What lead you to be interested in creating a…
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An Interview with Jongwoo Kim, Creative Director of Lucifer Within Us
Read more: An Interview with Jongwoo Kim, Creative Director of Lucifer Within Us“The players should feel like Holmes, not Watson”
