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  • The March of Giants playtest was cool.

    The March of Giants playtest was cool.

    The current March of Giants beta ends today at midnight, so if anything in this article seems cool, download it literally right now, because there isn’t another playtest till 2027. I love MOBAs just as much as I love CCGs, and while the two types of games are quite different (real time vs turn based,…

    Read more: The March of Giants playtest was cool.
    maxeditpls, Moba, Multiplayer, Player Number, Uncategorized
    October 18, 2026

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  • An Interview with Jongwoo Kim, Creative Director of Lucifer Within Us – Part 4

    This is final part of a series from an interview with Jongwoo Kim, the creative director of Lucifer Within Us, a unique mystery game. To read our writeup on the game, click here. To read part three, click here. Headcanon, Scalpels, and Lessons Learned Fritz Wallace: One of the things I mentioned in the writeup…

    Read more: An Interview with Jongwoo Kim, Creative Director of Lucifer Within Us – Part 4
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    July 14, 2022
  • An Interview with Jongwoo Kim, Creative Director of Lucifer Within Us – Part 3

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    Read more: An Interview with Jongwoo Kim, Creative Director of Lucifer Within Us – Part 3
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    July 13, 2022
  • An Interview with Jongwoo Kim, Creative Director of Lucifer Within Us – Part 2

    This interview is part two of a series from an interview with Jongwoo Kim, the creative director of Lucifer Within Us, a unique mystery game. To read our writeup on the game, click here. To read part one, click here. Making Murder Mystery Mechanics Fritz Wallace: What lead you to be interested in creating a…

    Read more: An Interview with Jongwoo Kim, Creative Director of Lucifer Within Us – Part 2
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  • An Interview with Jongwoo Kim, Creative Director of Lucifer Within Us

    “The players should feel like Holmes, not Watson”

    Read more: An Interview with Jongwoo Kim, Creative Director of Lucifer Within Us
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    July 11, 2022
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Indie Gaming Reviews and Rants