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Titanium Court
I am not good at portioning things. I read books in a single sitting, sometimes two if they are especially long. I’ve eaten an entire box of oreos over a single day, and back when I had peanut butter in the house, eating the whole thing with a spoon was not an uncommon occurrence. The…
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h8machine Demo
This writeup is about the demo for an indie game called h8machine, a card game based around the idea of internet arguments. The name is presumably a reference to everything modern social media has become. Before I talk more about h8machine though, I want to talk about a very different game: Binding of Issac. Binding…
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A Rant About Winning
One of the stupidest things I’ve ever read about games was written by David Sirlin, a very smart game designer. He wrote it in a book that I picked up out of curiosity, and early on I encountered this quote. I believe there is a great deal more of this “fun” to be had while…
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An Interview with Jongwoo Kim, Creative Director of Lucifer Within Us – Part 4
This is final part of a series from an interview with Jongwoo Kim, the creative director of Lucifer Within Us, a unique mystery game. To read our writeup on the game, click here. To read part three, click here. Headcanon, Scalpels, and Lessons Learned Fritz Wallace: One of the things I mentioned in the writeup…
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An Interview with Jongwoo Kim, Creative Director of Lucifer Within Us – Part 3
This interview is part three of a series from an interview with Jongwoo Kim, the creative director of Lucifer Within Us, a unique mystery game. To read our writeup on the game, click here. To read part two, click here. Technical Troubles of Transforming Time Fritz Wallace: Lucifer Within Us has an incredibly unique timeline…
