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The Maine Renaissance Faire
Read more: The Maine Renaissance FaireNote: Normally I would link to things/people I see, but most of these folks don’t seem to have a website, so instead I’m just gonna put the full title of the performer/store/thing in italic quotes near the paragraph about them. I went to a Renaissance Faire for the first time recently! It was pretty neat,…
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An Interview with Jongwoo Kim, Creative Director of Lucifer Within Us
Read more: An Interview with Jongwoo Kim, Creative Director of Lucifer Within Us“The players should feel like Holmes, not Watson”
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Perfect Heist 2
Read more: Perfect Heist 2I like Perfect Heist 2. It’s a fantastic asymmetric deception game about robbing, or preventing the robbing of banks. So does that mean the game is as perfect as its name implies? No. It has a lot of problems. But it’s fun, and that’s really all that matters. Writing the intro paragraph for this article…
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Super Auto Pets
Read more: Super Auto PetsSuper Auto Pets is pretty neat. Overall I like it, and I recommend it. It’s available on mobile and PC, but unlike most mobile games doesn’t have the sort of monetization that makes you feel like you’ve given your phone an STI by downloading it, and just offers expansion packs instead. So now that I’ve…
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Game genre names, or why I like ‘Auto-Chess’ more than ‘Auto-Battler’
Read more: Game genre names, or why I like ‘Auto-Chess’ more than ‘Auto-Battler’Sometimes new game genres come up with names perfectly encapsulate the primary ideas and mechanics in a simple understandable way. When that happens, we get names like Battle Royale. Sometimes they don’t, and we get the holy war between the Roguelite and Roguelike people. And sometimes an entire genre gets invented more or less by…
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