I was going to title this post the “Good Stuff” post. It was going to be a nice big list of everything from the show that I liked, but hadn’t listed out yet.
Then I ran into a slight problem. See, that list was a grand total of one item long. I already covered most of the games from the show that I liked in the “Games From PAX With Demos you can play at home” post.
So instead, you get a super short post about Dome Keeper, the single remaining entry on that list. So I say to Dome Keeper: congrats! And please don’t disappoint me when you actually release.

So what is Dome Keeper? Well, two things, sorta. It plays like a combo of Motherload, and Space Invaders. You are a small space person, living in your tiny little dome. You can leave the dome to dig down, and gather various minerals and ores, which you then drag back to your base and deposit. Different ores are used for different types of upgrades, which range from increasing the speed at which you move, your carrying capacity, and how quickly you dig. They can also be used to upgrade your dome. And you’re going to want to do that, because there’s a timer, and when it ticks down, your dome gets a attacked by a wave of monsters.
Of course, even if you clear that wave, the next wave will be stronger. So back into the mines you go to search for more minerals. Rinse, repeat.
The demo itself was a ton of fun, and the game is supposed to release later this year. The Steam page has it listed as a roguelike, so I’m curious to see how that gets implemented, and what other features the game has.
But like I said, the demo was fun. And really, that’s the most important thing. So cross your fingers with me, and let’s hope it’s good.