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A Rant about Comics Part 2 – Grump Week
Read more: A Rant about Comics Part 2 – Grump WeekHey, so this post is a bit of a bummer. Maybe read Part 1 first, where I talk about a bunch of cool comics you should read? For the better part of a decade, I’ve been trying to figure out why I quietly loathe most American comics. I’ve gone through a variety of theories, ranging…
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Garfield Kart – Furious Racing
Read more: Garfield Kart – Furious RacingThe bar for franchised game tie-ins is a moving target, but it’s rarely above sea level. Often, it spends time in the Mariana Trench. I’m lucky in that the franchises I love started as games, so the games are usually pretty good (or in the case of Pokémon, “Yes, it’s the same thing, but I…
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h8machine Demo
Read more: h8machine DemoThis writeup is about the demo for an indie game called h8machine, a card game based around the idea of internet arguments. The name is presumably a reference to everything modern social media has become. Before I talk more about h8machine though, I want to talk about a very different game: Binding of Issac. Binding…
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A Rant About Winning
Read more: A Rant About WinningOne of the stupidest things I’ve ever read about games was written by David Sirlin, a very smart game designer. He wrote it in a book that I picked up out of curiosity, and early on I encountered this quote. I believe there is a great deal more of this “fun” to be had while…
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An Interview with Jongwoo Kim, Creative Director of Lucifer Within Us – Part 4
Read more: An Interview with Jongwoo Kim, Creative Director of Lucifer Within Us – Part 4This is final part of a series from an interview with Jongwoo Kim, the creative director of Lucifer Within Us, a unique mystery game. To read our writeup on the game, click here. To read part three, click here. Headcanon, Scalpels, and Lessons Learned Fritz Wallace: One of the things I mentioned in the writeup…
